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Players guide to faerun
Players guide to faerun




players guide to faerun

With that bit of explanation out of the way, let’s take a look at the new race options presented here.Įither two or six new races are included here, depending on your perspective. For that please see my review of the Campaign Setting book. As an aside, I’m not discussing the new setting in too much detail here. On the whole I’ve found this options to be well done and enjoyable, and I’m glad I have this resource at hand for future games. I’ve had the opportunity to get in a moderate amount of play with the Drow Race, Swordmage Class, regional benefits, and miscellaneous mechanical options while running a 4E game set in the new Forgotten Realms. Before that, though, let me tell you a little about what I’ve gotten to do with this product so far. The FRPG is clearly split into six distinct sections, so for the sake of organization I’ll be tackling each of those chapters in turn. A detailed table of contents enables the reader to easily navigate this work, which was useful to me in play. Good writing, excellent editing, nice formatting, and wonderful illustrations all come together to demonstrate the sort of presentation that many other RPGs fail to reach.

#Players guide to faerun full

The regional bonuses are neat but seem unnecessary while providing some incentives strong enough to really make players think twice about creating a character from any other region.Īt $29.95 this 160 page full color hardcover showcases very high production qualities. The Bad: The nature of the product means that those who aren’t interested in specifically playing in the Realms won’t find nearly as much useful content here. As a general introduction to the setting the book does a good job of hitting some of the more interesting setting locations and pushing players towards creating heroes in search of adventure. The Good: Many of the new features are interesting enough and mechanically compelling enough to be something a player may want to take, but still manage to avoid being overwhelming. While created to quickly get players up to speed on the Forgottem Realms setting, this book has a lot to offer anyone who enjoys having plenty of mechanical options to tinker with before creating a new character. With a new class, several new races, various mechanical additions, and a primer on the lore of the Realms, Forgotten Realms Player’s Guide (hereinafter “FRPG”) offers a lot of toys to the interested player.






Players guide to faerun